Unofficial File parts/s/4744p01s01.dat

File Header:
0 ~Eye for Brick 2 x 4 x 2 with Curved Top - Pupil
0 Name: s\4744p01s01.dat
0 Author: Chris Böhnke [KnightOfTarenta]
0 !LDRAW_ORG Unofficial_Subpart
0 !LICENSE Licensed under CC BY 4.0 : see CAreadme.txt
0 BFC CERTIFY CCW
Show contents
1 16 0 2 0 4.8 0 0 0 0 -4.8 0 1 0 2-4chrd.dat
1 16 0 2 0 4.8 0 0 0 0 4.8 0 1 0 1-16chrd.dat
1 16 0 2 0 -4.8 0 0 0 0 4.8 0 1 0 1-16chrd.dat
3 16 -4.8 2 0 -4.43472 3.83696 0 4.8 2 0
3 16 4.8 2 0 -4.43472 3.83696 0 4.43472 3.83696 0
3 16 4.43472 3.83696 0 -4.43472 3.83696 0 4.2426 4.2426 0
3 16 4.2426 4.2426 0 -4.43472 3.83696 0 -4.2426 4.2426 0
Status:
Awaiting Admin Review (CCN)
This part has the following automated holds from the Parts Tracker
- No path of certified files to a certified or official parent in the parts folder
Current Votes:
User | Vote |
---|---|
GeraldLasser | Certify |
RainbowDolphin | Certify |
Official parents and subparts
Part Events:
2025-07-03 13:35:16
*intended for all 16 pattern variants of 4744 with this type of eye
*outer radius 7 LDU, line thickness 1 LDU, Pupil offset 2 LDU, Pupil radius 4.8 LDU (should be 5, but would make prim usage not possible)
*split in 3 segments to allow separate colors and partial intersection with surrounding geometry
*reworked 4744p01 to make this p01 as well and easier to find
*outer radius 7 LDU, line thickness 1 LDU, Pupil offset 2 LDU, Pupil radius 4.8 LDU (should be 5, but would make prim usage not possible)
*split in 3 segments to allow separate colors and partial intersection with surrounding geometry
*reworked 4744p01 to make this p01 as well and easier to find
2025-08-12 15:07:00
2025-08-13 02:13:51
Creative Commons Attribution License information
This part is copyright © Chris Böhnke
Licensed under CC BY 4.0
Edits:
LDraw.org Parts Tracker,
*fixed various gaps, overlaps and T-junc
*using new eye sub-files
*improved prim usage
*added keywords
*name changed from "Plain Face" to "Girl Face" (as this is what most other sites, including Lego call this)
Questions:
*sub-file symmetric areas?
*kept mouth Black. This is probably a bit incorrect, but likely looks better/improves re-colouring. Keep it that way?
*bottom offset is a bit large (2 LDU) but this seems to be correct?
*right side of hair-line is prim, left side is tris/quads. Change both to tris/quads or ok that way?